Siege?!
Programmer, Producer
Description:
The Castle is under attack. The hero has to command heavy weaponry and troops to neutralize incoming waves of enemies trying to break down the castle walls and kidnap the general.
When the enemy gets to near, the hero can go out for a brawl for a limited period of time before retreating back to the base and continue commanding the weaponry. When the wall is breached, the hero loses.
Genre: Tower Defense
Team size : 4
Duration : 3 months
Engine : Custom
Role Description :
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Helped set up primitive engine
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Coded automated defense AI and player controls
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Implemented particle systems and sprite animations
Responsibilities :
Programming :
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Player controller
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Player mechanics
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Scripted events
Production :
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Scrum
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Interpersonal Management
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Crisis Management